Cape de la peur
Cloak of fear * (C 6s; R 0; D 1t/L; A le pretre; S Neg)
Ecole : (Illusion / Fantasme) / Sphere : ( Générale / )

Niveau 4 Livre Unearthed Arcanna
Portée 0 Composantes V, S, M
Durée 1tour par niveau Temps d'incantation 6 segments
Zone d'effet le pretre Sauvegarde annule
Description : The casting of this spell empowers the
cleric to radiate a personal aura of fear out to a 3’ radius. Any character
or creature that intrudes upon this aura must save versus spell or
run away in fear for 6 rounds (cf. 3rd-level magic-user spell fear). The
spell will only remain in effect until one creature fails to save, whereupon
the dweomer of the spell is dissipated. The spell has no effect
upon creatures that themselves radiate fea4 or upon undead creatures
of any sort, and it is not dissipated upon contact by such creatures.
It likewise remains in effect if an intruder makes a successful
saving throw, but will expire after a duration of 1 turn per level of the
cleric if not brought down earlier. Note that members of the cleric’s
party are not immune to the effects of the spell. The cleric may cancel
the aura at any time before the duration ends if desired.
The reverse of the spell, cloak of bravery can be cast upon the cleric
or upon another creature which is a willing recipient. A character or
creature protected by a cloak of bravery gains a + 3 bonus to the saving
throw against any form of magical fearencountered. The magic of
the cloak of bravery works only once and only upon a single figure,
and is dispelled whether or not the recipient succeeds on his or her
saving throw. The magic does not negate or otherwise affect the innate
ability of a creature (such as a devil) to radiate fear, so that the
creature can still affect others in the vicinity.
The material components for a cloak of fear are a miniature quiver
and a chicken feather; for a cloak of bravery, the necessary items are
a drop of alcohol and the brain of a newt.