Confortable demeure de Vylja
Vylja's Airy Abode * (C 1t; R 0; D Perm; A 30ft cube/L; S Spe)
Ecole : (Altération) / Sphere : ( Air élémentaire / )

Niveau 7 Livre Net Book 6th
Portée 0 Composantes V, S, M
Durée Permanent Temps d'incantation 1 tour
Zone d'effet 30 foot cube per level Sauvegarde Special
Description : By casting this spell, a priest is granted the ability to create for himself a mansion made of clouds. But before he can cast this spell, he first has to choose a suitable cloud. Then he has to bless it by casting these three spells on it: bless, dispel evil and true seeing, and by sprinkling it with holy water. From the next morning onwards he has to observe a period of fasting of six consecutive days during which he prays on the cloud in question. When that is finished he still has to ask for the personal approval of his deity (through commune) and of Nature itself (through commune with nature).
Only if both approve of his undertaking can the priest proceed with his undertaking: again he has to bless the cloud and spray holy water on it. Then he must throw powdered gems over it (the gems should have been worth at least 8000 gp). The cloud will have become semi solid by this time, and the priest now has to build a small shrine for his deity with his bare hands, taking building block from the cloud itself (the shrine will always be at the centre of the final mansion). When the shrine has been completed, the priest has to commune with his deity one final time in order to seek its permission. If at that time the deity has an urgent mission to be fulfilled by one of its followers, the priest will first have to take care of that.
If all has gone fine, the priest can begin his real work: he has to meditate with the help of a piece of incense of meditation (the spell's material component) and then he can cast this spell: Vylja's airy abode. While casting this spell — a process that takes one turn and that has to be performed with closed eyes — the priest has to imagine how he wants the area of effect to look, and the cloud will take that exact shape. When the spell is finished, the priest can open his eyes again. However, he must also make saving throw versus death magic. If the priest is unsuccessful, the spell fails, forcing the priest to begin the process all over again. If, on the other hand, the saving throw is made, the priest now has a mansion in the sky. Its colour is that of the gems used earlier in the creation process. Gardens, trees, hills, buildings, lakes, waterfalls, fountains and the like will all be present as the priest has imagined them; furniture, curtains and similar items have to be provided by the priest himself. It is only at this stage that other beings are allowed to walk on the cloud (if this happens earlier, the whole process is automatically ruined).
The airy abode is under the mental control of the priest who created it: it is not affected by natural winds unless the priest wants it to, and by a mere act of will he can cause it to ascend or descend. Lateral movement can be accomplished through the use of spells like control winds, summon weather and control weather. The priest can also cause a rainbow bridge (see the spell of that name, but the length of the bridge can be 10 yards per level, and it can last 1 turn per level) to take shape whenever he wants to, thus enabling ground based creatures to reach his abode quite easily. The cloud will also not dissipate any more due to natural, climatological changes, and the water supply for the lake and the plants will never dry up.
A priest can only have one airy abode at a time, although different priests can for a time connect their abodes to form a larger one. An airy abode can only be affected by its caster (once it exists, he can recast the spell to change parts of it), by creatures with more Hit Dice than the caster, and by deities of all powers. However, the abode can only be utterly destroyed by the casting of a full wish with exactly that purpose, by putrefying the shrine and then disintegrating at least 10% of the cloud, or by convincing the priest's deity that it should no longer approve of the airy abode (note that the priest's deity is as free to make changes to the cloud or move it, as is the priest himself). In all these cases the cloud will begin to dissipate. The airy abode will fully fall apart 1 turn later. If at any time a priest's airy abode is being tampered with, the priest will instantly become aware of this, even when he is on another plane.
As has been mentioned already, a piece of incense of meditation is needed for this spell, as if, of course, one cloud of the right size.