Beppie's Happy Hour
Beppie's Happy Hour * (C 4s; R 0; D 1h; A 100ft rad; S Spe)
Ecole : (Enchantement / Charme) / Sphere : ( Charme / )

Niveau 4 Livre Net Book 6th
Portée 0 Composantes V, S, M
Durée 1 hour Temps d'incantation 4 segments
Zone d'effet 100 foot radius Sauvegarde Special
Description : Casting this spell can have quite unpredictable effects, i.e., no one can predict what will happen after the spell's duration has expired. When cast, all creatures within 100 feet of the priest are immediately overcome by an enormous feeling of joy and an irresistible desire to party. No saving throw is applicable.
For exactly one hour, everyone within the area of effect will party: they will drink, sing, dance, and otherwise rejoice. Also, all within the area of effect will experience nothing like hatred, fear, or other "negative" feelings. All others will be considered friends, for the time being.
Anyone entering the area of effect must make a saving throw versus spell to avoid being affected. This roll is repeated every round. Those leaving the area of effect will remain under the spell's effect, but upon noticing that they are leaving the fun place, they will probably try to return to the party, since they're really "in the mood".
Note that the area of effect moves with the priest, that the priest himself is always affected by the spell, and that those affected by the spell will probably have run out of alcohol at the end of the spell's duration. Some liquid containing alcohol is the material component for this spell, by the way.