Stop
Stop * (C 1s; R 30yd; D 1r/L; A 1yd/L long x 2yd/L wide cone; S Neg)
Ecole : (Enchantement / Charme) / Sphere : ( Charme / Guerre )

Niveau 2 Livre Net Book 6th
Portée 30 yards Composantes V, S
Durée 1 round per level Temps d'incantation 1 segment
Zone d'effet 1 yard per level long, 2 yard per level wide cone Sauvegarde Negates
Description : This spell is intended for those times an army is racing toward you in a charge. Each creature in the cone will have to save versus spell or come to a sudden full stop as if it ran into a solid wall (no damage is caused, they just stop). For the rest of the duration, those that did not save cannot move towards the priest. Those that did make their saving throw can move towards the priest only at half rate.
To cast this spell, the priest puts his open hand forward and yells "Stop!" (like a traffic cop).