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Turning of Eyes * (C 3s; R 0; D 1r/L; A 1Crt/2L; S None)
Ecole : (Abjuration) / Sphere : ( Protection / )

Niveau 2 Livre Net Book 6th
Portée 0 Composantes V, S, M
Durée 1 round per level Temps d'incantation 3 segments
Zone d'effet One creature per 2 level Sauvegarde None
Description : A priest can call upon his god to shield him from the eyes of others. His God then averts the eyes of those around the caster, so that the caster will not be noticed. Creatures with the lowest Hit Dice or levels are affected first. So, if a 8th level priest casts this spell and he faces three 1st level fighters, one 2nd level and one 5th level, only the 5th level doesn't avert his eyes, the others do (they can be distracted by a sound or something, or just happen to look the other way). Note that the 5th level fighter's eyes are not averted by the spell, but that doesn't mean he automatically sees the caster. It just means he's not affected by the spell. The spell effect also wears off if the caster makes a lot of noise (more than talking level), such as melee combat. Casting other spells does not end the spell. The material component of this spell is a hood, to be donned by the caster.