SPIRITS OF THE AIR
(Greater god)
Armor class : 4 Move : 12" / 24" Hit points : 50 hp No. of attacks : 2 Damage/attaque : 2-20 / 2-20 Special attacks : Nil Special defenses : + 1 or better weapon to hit Magic resistance : Standard Size : L (8') Alignment : Neutre Absolu Psionic ability : Nil |
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These minions of the wind gods can be summoned by them in numbers of up to 100 every day. They have black skin, large bat wings, clawed feet (which they use in battle), and o tusked monkey's head. They exist to fight for the gods, attacking as 11 hit dice monsters.