Plant, Carnivorous (Athas), Poisonweed [1035]

Climat/Terrain Forests
Organisation Solitary
Fréquence Rare
Diète Carnivore
Cycle d'activité Day
Intelligence 0 - Non intelligent ou non mesurable
Trésor Nil
Alignement Neutre Absolu
Nombres 1
Classe d'armure 8
Mouvement Au sol : 0
Vol : - Classe de vol :
Nage :
Enfouissement :
Web :
Dés de vie 10 (see below)
Thac0 Nil (see below)
Nbre d'attaques 1
Dommage / attaques 1-6
Attaques spéciales Poison
Défenses spéciales See below
Résistance à la magie Nil
Taille S - smaller than a typical human ( 2+' to 4' )
(2’ area)
Morale Spe - Special
Valeur en XP 2000 xp

Commentaires : Poisonweed is found within the forest areas of Athas. Along the roots of this weed grow large, beautiful flowers, bearing bright orange-colored petals and light green-tinted leaves. The flowers of a poisonweed plant are from four to six inches in diameter and are very hard to miss. A single poisonweed plant will bear up to 30 flowers, which are spread over a 20 foot radius.
These flowers tend to extend out towards foot trails and paths which are commonly used by animals and man-sized travelers in the forest. At the center of a flower is a poison sac, filled with poisonous dust. As a victim touches or brushes against one of these flowers, a large cloud of poison is released into the air affecting all within 15 feet of the plant. Every being inside the affected area must save vs. poison or fall fast asleep, taking 1d6 points of damage as they do so. Those who successfully save remain conscious, but still take the damage. Once asleep, the victim is covered with the dust, which, as the victim breathes it, continues to keep him unconscious. Once the victim is asleep, the poisonweed roots quickly grow around and on its body, until it is completely entangled by them. It takes 3 turns for a poisonweed plant to completely entangle a victim. The poisonweed roots then secrete a corrosive enzyme that slowly eats away at the victim’s flesh, eventually killing it. These corrosive enzymes do 1d10 points of damage per round.
Poisonweed plants are difficult to kill, since each time they are hit, they disperse another cloud of poison dust. Each flower on a given plant can generate two clouds of dust before its poison sac is emptied. This means an average plant can create up to 60 poison clouds before being depleted. For each new cloud created, any creatures within the area of effect must again save vs. poison or be rendered unconscious.
Each poisonweed flower has only 2 hit points, but the whole plant has a total of 10 Hit Dice. Poisonweed is immune to cold attacks, but takes double damage from fire-based ones. When a poisonweed plant is killed, it will automatically disperse as many poison clouds as possible before it dies. The only known method of safely killing a poisonweed plant is through the use of defiler magic. When the life source of the plant is drained, it is unable to disperse its dust clouds, and, like all plant life within range of defiler magic, is instantly killed.