Elemental Vermin, Air (Duster) [139]

Climat/Terrain Any
Organisation Solitary
Fréquence Rare
Diète Scents, flowers, and ambergris
Cycle d'activité Any
Intelligence 2-4 - Semi intelligence
Trésor See below
Alignement Neutre Absolu
Nombres 1
Classe d'armure 4
Mouvement Au sol : 6''
Vol : 6'' - Classe de vol :
Nage :
Enfouissement :
Web :
Dés de vie 2
Thac0 19
Nbre d'attaques 1
Dommage / attaques 1-4
Attaques spéciales Obscurement
Défenses spéciales Invisibility
Résistance à la magie Nil
Taille -
(18” tall)
Morale 13-14 - Elite
Valeur en XP 175 xp

Commentaires : These are creatures from the elemental planes. On those planes, they are simply pests, but they can be a greater problem on the Prime Material plane. Each is basically humanoid in shape; more complete descriptions can be found in the individual entries below.

Elemental vermin do not speak any languages, and their relatively low intelligence makes any sort of telepathic contact fairly unrewarding.

This weak air elemental is a variety of dust devil, as summoned by the 2nd level priest spell of that name. A duster looks like a gray, upright armadillo with human hands, long ears, and a long proboscis.

Dusters would rather run than fight, and they use their abilities to fly and become invisible to their advantage. The duster attacks with its beak, usually creating a whirlwind that obscures normal vision and extinguishes small, open, non-magical flames. Those within the dust cloud created are blinded while inside and for one round after they emerge, suffering a -4 penalty to attack rolls.
Combat : Though some elemental vermin would rather run away than fight, all fight tenaciously if cornered or disturbed during feeding. Each has a special attack and a special defense, described below.
Habitat / Société : Elemental vermin traveled to the Prime Material plane through various gates. They appear in places frequented by genies and elementals and prefer to live in areas heavy in their element (high nests for dusters, underground burrows for crawlers, fires and furnaces for flamelings, and wells and rivers for spitters.
Ecologie : While just normal scavengers on their home planes, elemental vermin are detrimental to their environments on the Prime Material plane. They have tastes for things that are important to humans, such as perfume, gems, silks, and wine, and they can be rather dangerous.

There is no known use for or by product of elemental vermin. Their elemental “essence” is too weak to be of any use in the making of potions, and no one would buy a captured vermin unless they had some peculiar revenge in mind.