Plant (Savage Coast), Amber Lotus [1680]

Climat/Terrain River
Organisation Bed
Fréquence Commun
Diète Rien
Cycle d'activité Any
Intelligence -
Trésor Nil
Alignement Neutre Absolu
Nombres 1
Classe d'armure 10
Mouvement Au sol : 0
Vol : - Classe de vol :
Nage :
Enfouissement :
Web :
Dés de vie 1 hp
Thac0 20
Nbre d'attaques 0
Dommage / attaques Nil
Attaques spéciales Sleep
Défenses spéciales Nil
Résistance à la magie Nil
Taille S - smaller than a typical human ( 2+' to 4' )
(1’ diameter)
Morale 8-10 - Moyen
Valeur en XP 35 xp/1400 xp

Commentaires : The amber lotus is a variety of aquatic plant thriving in the Dream River marking the eastern border of Renardy. The amber lotus has wide, circular leaves, much like those found on a water lily. Depending on the winds, amber lotus pollen can travel for miles, sticking to everything it touches (grass, trees, creatures, etc.). Amber lotus pollen acts as a powerful sleeping poison. Anyone who comes in contact with the pollen must make a successful saving throw vs. poison with a -2 penalty or fall asleep for a minimum 1d4+1 days. If the wind does not shift, the victim will never wake up. The victims of the sleeping pollen often die from attacks by other creatures while asleep. Their bodies then decay and provide nourishment for the plants.
The powerful sleeping effect of the amber lotus has so far prevented both Eusdrian and Renardois expansion to the north. Batracines are immune to amber lotus and can often be found hiding underneath or sitting on the lotus pads.
A bed of amber lotus contains 3d100+100 plants. Anyone approaching closer to the bed than 1 yard per plant is affected by the sleeping spores.
A victim who survives an encounter with the amber lotus receives 35 experience points. Actually wiping out a bed of these plants earns characters an additional award of 1,400 experience points.