Snake, Boalisk [178]

Climat/Terrain Any tropical
Organisation Solitary
Fréquence Très rare
Diète Carnivore
Cycle d'activité Day
Intelligence 0 - Non intelligent ou non mesurable
Trésor Nil
Alignement Neutre Absolu
Nombres 1-3
Classe d'armure 5
Mouvement Au sol : 12"
Vol : - Classe de vol :
Nage :
Enfouissement :
Web :
Dés de vie 5+1
Thac0 17
Nbre d'attaques 2
Dommage / attaques 1-3/2-7
Attaques spéciales Gaze and constrict
Défenses spéciales Nil
Résistance à la magie Nil
Taille L - larger than man-sized ( 7+' to 12' )
(25’ long)
Morale 8-10 - Moyen
Valeur en XP 975 xp
Elder : 2,000 xp
Jacuuli : 1,400 xp

Commentaires : Snakes are long, slender reptiles that can be found anywhere in the entire world, even in the coldest arctic regions.

There are basically two types of snakes, in all manner of sizes. The poisonous snakes make up for their relatively smaller size with deadly venoms, while the larger constrictors squeeze their victims to death. Both types sleep for days after eating. All snakes shed their skin several times each year.

Snakes fear fire and will retreat from open flames, suffering a -6 morale modifier when flames are used against them.

The boalisk is a tropical constrictor snake with a gaze attack. Any creature meeting its gaze (failing a saving throw vs. petrification) is infected with a magical rotting disease, identical to that inflicted by a mummy. Characters refusing to look at the boalisk automatically avoid its gaze but suffer a -4 penalty to their AC. Surprised victims always meet its gaze and gain no saving throw. The boalisk can use its gaze on a single victim each round in addition to normal biting and constriction attacks.