Golem (Mystara), Iron Gargoyle [1869]

Climat/Terrain Any land
Organisation Solitary
Fréquence Très rare
Diète Rien
Cycle d'activité Any
Intelligence 0 - Non intelligent ou non mesurable
Trésor Nil
Alignement Neutre Absolu
Nombres 1-2
Classe d'armure -1
Mouvement Au sol : 3''
Vol : 9 - Classe de vol : D
Nage :
Enfouissement :
Web :
Dés de vie 16
Thac0 5
Nbre d'attaques 4
Dommage / attaques 1-8 (claw)/1-8 (claw)/2-16 (horn)/ 1-10 (tail)
Attaques spéciales Breath weapon, stun, crushing dive
Défenses spéciales See below
Résistance à la magie Nil
Taille L - larger than man-sized ( 7+' to 12' )
(12’ tall)
Morale 19-20 - Sans peur
Valeur en XP 19000 xp

Commentaires : A golem is actually a “construct”, a powerful, enchanted monster created and animated by a high-level wizard or priest. These creatures can be made from almost any material – in these cases, iron and mud. Of course, the DM may feel free to create new types as desired.
Except for their great height (12 feet), iron gargoyles resemble normal gargoyles. Each of these craggy creatures is covered in iron scales, with numerous iron spikes protruding from its body. The iron gargoyle’s red eyes gleam malignantly. In dim lighting conditions, flames visibly lick the edges of its grinning maw. Viewed by infravision, these monsters glow brightly from the heat their hulking bodies contain.
Combat : The iron gargoyle remains utterly unaffected by all forms of fire. However, any cold-based attack inflicts double damage on it. This creature is otherwise immune to spells and suffers damage only from weapons of +2 enchantment or better. It can cast detect invisibility within 60 feet.
An iron gargoyle is not a veIy agile flier, but in battle it often attacks initially from the air, attempting to crush its foe by landing on it. The intended victim of this attack can roll a saving throw vs. death to avoid it. Those who fail suffer 3d10 points of damage and, stunned, cannot act for 1d3 rounds.
In combat, the monster applies its two claws (1d8 damage each), horn (2d8 damage), and lashing tail (1d10 damage). Anyone the gargoyle’s tail hits must make a successful saving throw vs. paralyzation or become stunned for 1d3 rounds. Every three rounds the gargoyle can breathe fire in a cone 30 feet long and 10 feet wide, causing 3d10 points of damage (halved by a successful saving throw vs. dragon breath).
Ecologie : As unnatural creatures, iron gargoyles play no part in the natural ecology. They neither eat nor sleep, and they “live” only until destroyed, usually in combat.
These creatures are most often constructred and encountered in pairs, but a sole iron gargoyle may guard areas of lesser importance to its creator.
It costs 125,000 gold pieces to construct an iron gargoyle, and the process takes five months. Only a wizard of 18th level or greater can create one; the spells required are wish, polymorph any object, geas, fireball, and fly.