Dragon, Orange (Sodium) [2108]

Climat/Terrain Tropical rain forest riverbanks and lakeshores
Organisation Solitary or family
Fréquence Très rare
Diète Special
Cycle d'activité Any
Intelligence 13-14 - Hautement intelligent
Trésor Special
Alignement Neutre Mauvais
Nombres 1 (2-5)
Classe d'armure -1 (base)
Mouvement Au sol : 9''
Vol : 30'' - Classe de vol : C
Nage : 9''
Enfouissement :
Web :
Dés de vie 12 (base)
Thac0 8
Nbre d'attaques 3 + special
Dommage / attaques 1-8/1-8/3-24
Attaques spéciales Special
Défenses spéciales Varies
Résistance à la magie Varies
Taille G - gargantuan ( 25+' )
(39’ base)
Morale 17-18 - Fanatique
Valeur en XP Varies

Commentaires : Orange Dragons are as likely to roar a defiant challenge as to attack from ambush, whichever they think will more terrify their intended victim.
At birth, an orange dragon’s scales are a blazing orange. As the dragon matures, the scales become larger and thick, hardening like metal. Most retain their bold orange color, some developing splotches of yellow or red, providing excellent camouflage amid the continually blooming rain forest flowers.
Orange dragons speak their own tongue and a language common to all evil dragons. Fourteen percent of hatchling orange dragons have an ability to communicate with any intelligent creature. The chance to possess this ability increases five percent per age category of the dragon.
Combat : An orange dragon attacks with its claw/claw/bite routine or with its breath weapon, a metallic silvery stream, similar to black dragon acid. Although well suited for ambush, they have much of their red ancestor’s impulse to attack on sight and are equally likely to attack boldly.
Habitat / Société : Orange dragons are excellent swimmers, but being exclusively air-breathers, they live on land other than when hunting for food in rivers or lakes.
Orange dragons are mostly meat eaters, feeding on rain forest creatures and fish, but enjoying tropical fruits as well. Elves and human tribesmen are appreciated for the sport they provide, until finally caught and devoured. If nothing is available, giant insects or fungus may be consumed (although with little enthusiasm) thanks to the dragon’s natural poison resistance and, if necessary, neutralize poison. For the same reason the orange dragon can drink from pools of reeking, stagnant water, although they much prefer fresh.
Ettercap prize the meat of Hatchling dragons but won’t attempt to catch larger ones. Orange dragons have a natural enemy in bronze dragons, who compete with them for food and living space in tropical forests and lakeshores. In a comparison of orange and bronze dragons of equivalent age, the bronze is slightly smarter, tougher, and larger, and its lightning weapon has a longer reach. Sometimes an orange dragon attacking from ambush can negate this advantage, but the majority of “even” battles result in victory for the bronze.

Breath Weapon/Special Abilities : Orange dragons are found along the riverbanks and lakeshores of steamy tropical rain forests. The wetter the better, both for limiting the spread of fire and providing pools of standing water for spitting. They are solitary creatures except when paired for mating and raising young. Both parents participate equally in foraging for food, teaching the young, and defending the lair. Orange dragons often ally with evil jungle or rain forest dwelling creatures, providing protection in exchange for obedience and information. This practice puts them into competition with black dragons, but usually the black dragon avoids fighting with the stronger, larger and more dangerous orange and either leaves or grudgingly accepts a subordinate role.

Age Body Length (') Tail Lenght (') AC Breath Weapon Spells W/P MR Treasure Type XP Value
1 Hatchling

2-9

2-9
2
2d6+2
Nil
Nil
Nil
1400
2 Very young
9-20
9-17
1
4d6+4
Nil
Nil
Nil
2000
3 Young
20-30
17-25
0
6d6+6
Nil
Nil
Nil
4000
4 Juvenile
30-46
25-39
-1
8d6+8
1
Nil
½H,S
7000
5 Young adult
46-61
39-56
-2
10d6+10
2
25%
H,S
9000
6 Adult
61-76
56-72
-3
12d6+12
3
30%
H,S
10000
7 Mature adult
76-91
72-86
-4
14d6+14
3
35%
H,S
11000
8 Old
91-107
86-100
-5
16d6+16
3 2
40%
H,S,T
13000
9 Very old
107-123
100-114
-6
18d6+18
3 3
45%
H,S,T
14000
10 Venerable
123-131
114-124
-7
20d6+20
3 3 1/1
50%
H,S,T
15000
11 Wyrm
131-139
124-134
-8
22d6+22
3 3 2/2
55%
H×2,S,T
16000
12 Great Wyrm
139-152
134-144
-9
24d6+24
3 3 3/3
60%
H×2,S,T
17000