Climat/Terrain | Temperate forests and hills | ||
Organisation | Pack | ||
Fréquence | Peu commun | ||
Diète | Carnivore | ||
Cycle d'activité | Day | ||
Intelligence | 2-4 - Semi intelligence | ||
Trésor | U | ||
Alignement | Neutre Absolu | ||
Nombres | 1-3 | ||
Classe d'armure | 2 | ||
Mouvement |
Au sol :
12'' Vol : - Classe de vol : Nage : Enfouissement : Web : |
||
Dés de vie | 5 | ||
Thac0 | 15 | ||
Nbre d'attaques | 2 | ||
Dommage / attaques | 2-8 (bite) / 1-6 (horn) | ||
Attaques spéciales | Surprise, tail sweep | ||
Défenses spéciales | Nil | ||
Résistance à la magie | Nil | ||
Taille |
L - larger than man-sized ( 7+' to 12' ) (7’ long) |
||
Morale | 8-10 - Moyen | ||
Valeur en XP | 420 xp |
Commentaires :
The horned charneleon, a 7-foot-long lizard with a tail another 10 feet long, changes color to blend in with its surroundings. Opponents suffer a -5 penalty to their surprise rolls. A very aggressive lizard known to attack people with no provocation, the homed chameleon enjoys employing its sticky tongue, which can shoot out up to 5 feet. A successful hit means the chameleon has pulled the victim into its mouth and bitten, inflicting 2d4 hit points of damage. The creature also attacks with its horn, causing 1d6 points of damage. Further, it can use its tail to knock down attackers within 10 feet. A tail strike requires a successful attack roll for each victim. While such “knock-downs” cause no damage, victims lose their next round of attacks. |