Climat/Terrain | Any land | ||
Organisation | Solitary | ||
Fréquence | Très rare | ||
Diète | Rien | ||
Cycle d'activité | Any | ||
Intelligence | 2-4 - Semi intelligence | ||
Trésor | See below | ||
Alignement | Any Neutral | ||
Nombres | 1-10 | ||
Classe d'armure | 4 | ||
Mouvement |
Au sol :
15" Vol : - Classe de vol : Nage : Enfouissement : Web : |
||
Dés de vie | 5 | ||
Thac0 | 15 | ||
Nbre d'attaques | 3 | ||
Dommage / attaques | 1-6 (hoof)/1-6 (hoof)/1-4 (bite) | ||
Attaques spéciales | Nil | ||
Défenses spéciales | See below | ||
Résistance à la magie | Nil | ||
Taille |
L - larger than man-sized ( 7+' to 12' ) (8’ long) |
||
Morale | 19-20 - Sans peur | ||
Valeur en XP | 650 xp |
Commentaires :
Guardian horses have the same basic immunities as guardian warriors and become animated by the same process. In battle, the steeds utilze their powerful, ceramic front hooves (1d6/1d6 points of damage) and wicked bite (1d4 points of damage). Usually the number of these steeds, which serve as mounts for guardian warriors, equals the number of warriors found in any one site. An animator of the proper alignment may command the horses to allow other creatures (including the animator) to ride them. |