Pleistocene Animal, Wooly Rhinoceros [306]

Climat/Terrain Plains
Organisation Herd
Fréquence Commun
Diète Herbivore
Cycle d'activité Day
Intelligence 1 - Intelligence animale
Trésor Nil
Alignement Neutre Absolu
Nombres 1-4
Classe d'armure 5
Mouvement Au sol : 12"
Vol : - Classe de vol :
Nage :
Enfouissement :
Web :
Dés de vie 10
Thac0 11
Nbre d'attaques 1
Dommage / attaques 2-12
Attaques spéciales Charge
Défenses spéciales Nil
Résistance à la magie Nil
Taille L - larger than man-sized ( 7+' to 12' )
(15’)
Morale 8-10 - Moyen
Valeur en XP 1400 xp

Commentaires : The wooly rhinoceros is similar to the modern rhino except that it is covered by a shaggy, russet coat and roams cold, temperate, and subarctic regions. It is an aggressive, belligerent herbivore that is very defensive about its territory.

The wooly rhino has poor eyesight but keen senses of hearing and smell, When one detects an intruder, the wooly rhino charges. The horn inflicts 2d6 points of damage, double if it strikes while charging. Man-sized or smaller targets are also tossed 10 to 20 feet by the force of the blow. The wooly rhino can trample man-sized or smaller victims, each foreleg causing 2d4 points of damage.

A wooly rhino will charge wagons or other vehicles, thinking them animals. Such charges deliver a crushing blow to the vehicle. An enraged wooly rhino can smash a wagon apart with little effort.

If two or three wooly rhinos are encountered, one is female. If four are encountered, the last one is a calf (30% to 60% of adult size). Adults gain +1 bonuses to their attack rolls if the calf is threatened. Wooly rhinos rarely abandon a captured or injured mate or offspring.

An adult hide is worth 20 to 30 gp; the thick skin is well suited for making armor. The horn is worth 10 to 20 gp to alchemists who use it in counterfeit healing potions.