Climat/Terrain | Any land | ||
Organisation | Covey | ||
Fréquence | Très rare | ||
Diète | Carnivore | ||
Cycle d'activité | Night | ||
Intelligence | 11-12 - Très intelligent | ||
Trésor | D | ||
Alignement | Chaotic Mauvais | ||
Nombres | 1-3 | ||
Classe d'armure | 0 | ||
Mouvement |
Au sol :
15" Vol : - Classe de vol : Nage : Enfouissement : Web : |
||
Dés de vie | 7+7 | ||
Thac0 | 13 | ||
Nbre d'attaques | 3 | ||
Dommage / attaques | 9-16/9-16/3-9 | ||
Attaques spéciales | See below | ||
Défenses spéciales | See below | ||
Résistance à la magie | 20% | ||
Taille |
L - larger than man-sized ( 7+' to 12' ) (8’ tall) |
||
Morale | 15-16 - Champion | ||
Valeur en XP | 4000 xp |
Commentaires :
The largest and most powerful of all the hags, annis stand seven to eight feet tall. Their skin is deep blue in complexion, while their hair, teeth, and nails are glossy black. The eyes of an annis are dull green or yellow. Annis have normal infravision (60-foot range), but superior hearing and sense of smell. Annis are surprised only on a 1 on 1d10. An annis attacks using its talons and teeth to inflict horrible wounds. In melee, annis tend to close and grapple. An annis that hits an opponent with all three of its attacks in one round has successfully grappled its opponent. Next round, all attacks by the annis are automatic hits, unless the opponent is stronger, the annis is slain, or the victim uses some magical means to escape the hag. Otherwise, the annis will continue to hold the victim in its grasp, and deliver damage with its raking talons and sharpened teeth each round until the victim is slain. In addition to normal attacks, annis have the ability to cast fog cloud three times per day. This spell is used to confuse resistance or to delay attack by a superior foe. Annis can also change self like all hags, appearing as a tall human, ogre, or even a small giant. These spells are cast at 8th level for purposes of determining spell range, duration, etc. The skin of an annis is iron-hard; thus edged weapons cause 1 less point of damage when they hit these hags. Conversely, blunt weapons (including morning stars) cause 1 additional point of damage against an annis. Annis speak their own language, as well as ogre, all evil giant tongues, and some common. Some of the most intelligent annis can speak common fluently and know a smattering of various demihuman languages. Annis are believed to live for 500 years. |