Hag, Sea [313]

Climat/Terrain Any water
Organisation Covey
Fréquence Rare
Diète Carnivore
Cycle d'activité Night
Intelligence 8-10 - Intelligence moyenne (humain)
Trésor C, Y
Alignement Chaotic Mauvais
Nombres 1-3
Classe d'armure 7
Mouvement Au sol :
Vol : - Classe de vol :
Nage : 15"
Enfouissement :
Web :
Dés de vie 3
Thac0 17
Nbre d'attaques 1
Dommage / attaques 7-10
Attaques spéciales See below
Défenses spéciales See below
Résistance à la magie 50%
Taille M - man-size ( 4+' to 7' )
Morale 11-12 - Stable
Valeur en XP 1400 xp

Commentaires : These, the most wretched of all hags, inhabit thickly vegetated shallows in warm seas and, very rarely, overgrown lakes. Warts, bony protrusions, and patches of slimy green scales dot their sickly yellow skin. Their eyes are always red with deep, black pupils. Long, seaweed-like hair hangs limply from their heads, covering their withered bodies.

Sea hags hate beauty, attempting to destroy it wherever it is encountered. Sea hags can change self at will, and often use this ability to draw their victims within 30 feet before revealing themselves. The true appearance of a sea hag is so ghastly that anyone viewing one of these hags grows weak from fright unless a successful saving throw vs. spell is rolled. Beings that fail their saving throw lose ½ of their Strength for 1d6 turns. Worse still, sea hags can cast a deadly glance up to three times a day. This look affects one creature of the sea hag’s choosing within 30 feet. To negate the effects of this glance, the victim must successfully save vs. poison. If the saving throw is failed, the victim either dies immediately from fright (25% chance) or falls stricken and is paralyzed for three days (75% chance). Few who survive the glance live to tell of it, for sea hags quickly devour their helpless victims.

Sea hags always use their deadly glance as their primary form of attack; they will melee, but only if they have the advantage of numbers. Unlike other hags, sea hags use daggers in combat, receiving a +3 bonus to their attack roll and a +6 damage bonus, due to their ogre-like Strength.

Sea hags speak their own language as well as common and the languages of annis, and sea elves, and live for 800 years.