Animal Lord [55]

Commentaires : The four animal lords listed above are only examples of the many lords who live in the Beastlands. For each variety of animal there is a corresponding animal lord. For instance, there is a fox lord, an owl lord, a horse lord, and hundreds of other animal lords.
Animal lords can appear in humanoid or animal form. Their humanoid form encompasses the subtle features of the animal in question, and they are about 6 feet tall. In animal form, they look like the animal over which they have dominion. The tiger lord looks like a sleek tiger, the badger lord appears as a badger, and so on.
All animal lords have a natural telepathy or ESP that is always active, making them impossible to surprise or deceive. They also have a keen danger sense that borders on precognition. In mortal danger the lord is 90% likely to have a had feeling and 25% likely to know exactly what will happen.
Combat : Each of the animal lords has a unique style of combat depending on the animal over which they have dominion. Their propensity for combat differs with each lord; some are naturally more aggressive than others. For instanced, the wolf lord is obviously more assertive than the rabbit lord.
As a rule, specific animal lords approach combat situations as their animal counterparts do: predators attack, whereas herbivores flee. However, some animal lords see themselves as protectors of their subject creatures. The camel lord, for instance, runs with a herd, fighting ferociously when necessary to protect the flight of the camels.
Attack forms vary as widely as attitude among the animal lords. Listed below are the combat abilities of the four animal lords detailed here. They provide guidelines for the other lords.
All animal lords have the spell-like abilities anti-magic shell (3 times per day), charm person on any one person affectionate to the lord’s animal, plane shift, and teleport.
Animal lords are immune to all charm-related spells, including spells that compel action (for example, geas). They can summon 2 to 12 animals of the lord’s type (three times per day, 100% success). They also have superior senses according to the lord’s animal. For example, the hawk lord has excellent eyesight.
Habitat / Société : Although it is incorrect to call the animal lords immoral, they are amoral, especially when dealing with outside affairs. The animal lords care little for anything but matters directly related to their business. They conduct day-to-day affairs related to the animal over which they hold dominion with little regard for the world around them.
Even so, the animal lords can benefit other animals or people. If a person or animal enters a lord’s territory, the lord often aids the creature to get rid of it rather than let it die. But in other dealings an animal lord can be brutal and uncaring. There is, as they say, no such thing as animal politics.
Ecologie : These immortal spirits are, in a sense, gods to their respective animals. If an animal lord’s form is killed, its essence reappears in another of its animals, far away, perhaps even on another plane.
The driving force of the animal lords is nature, which rules their will. For instance, although the rabbit lord seeks vengeance upon men for destroying the homeland of rabbits, he sheds no tear for a rabbit killed by natural predators. This is the way of nature.