Dog, Blink Dog [751]

Climat/Terrain Temperate plains
Organisation Pack
Fréquence Rare
Diète Omnivore
Cycle d'activité Any
Intelligence 2-4 - Semi intelligence
Trésor C
Alignement Loyal Bon
Nombres 4-16
Classe d'armure 5
Mouvement Au sol : 12''
Vol : - Classe de vol :
Nage :
Enfouissement :
Web :
Dés de vie 4
Thac0 17
Nbre d'attaques 1
Dommage / attaques 1-6
Attaques spéciales From the rear 75% of the time
Défenses spéciales Teleportation
Résistance à la magie Nil
Taille M - man-size ( 4+' to 7' )
(4’ long)
Morale 11-12 - Stable
Valeur en XP 270 xp

Commentaires : Smaller than wolves, the appearance of the wild dog varies from place to place. Most appear very wolf-like, while others seem to combine the looks of a wolf and a jackal.
Combat : Blink dogs are yellowish brown canines which are stockier and more muscular than other wild dogs. They are intelligent and employ a limited form of teleportation when they hunt.
A blink dog attack is well organized. They will blink to and fro without any obvious pattern, using their powers to position themselves for an attack. Fully 75% of the time they are able to attack their targets from the rear. A dog will teleport on a roll of 7 or better on a 12-sided die. To determine where the dog appears, roll a 12-sided die: 1 = in front of opponent, 2 = shielded (or left) front flank, 3 = unshielded (or right) front flank, 4-12 = behind. When blinking, the dog will appear from 1 to 3 feet from its opponent and will immediately be able to attack.
Blinking is an innate power and the animal will never appear inside a space occupied by a solid object. If seriously threatened, the entire pack will blink out and not return.
Blink dogs are intelligent, and communicate in a complex language of barks, yaps, whines, and growls. They inhabit open plains and avoid human haunts. A lair will contain 3-12 (3d4) pups 50% of the time (1-2 hit dice, 1-2/1-3 hit points damage/attack). These puppies can be trained and are worth between 1,000 to 2,000 gold pieces.