Elemental (Ravenloft), Pyre [756]

Climat/Terrain Any Ravenloft land
Organisation Solitary
Fréquence Très rare
Diète Special
Cycle d'activité Any
Intelligence 5-7 - Intelligence basse
Trésor Nil
Alignement Neutre Absolu
Nombres 1
Classe d'armure 0
Mouvement Au sol : 12''
Vol : - Classe de vol :
Nage :
Enfouissement :
Web :
Dés de vie 8, 12, or 16
Thac0 8 HD: 13 12 HD: 9 16 HD: 5
Nbre d'attaques 1
Dommage / attaques 3-24
Attaques spéciales See below
Défenses spéciales See below
Résistance à la magie Nil
Taille -
8 HD: L (8’ tall) 12 HD: L (12’ tall) 16 HD: H (16’ tall)
Morale 17-18 - Fanatique
Valeur en XP 8 HD: 3,000 xp
12 HD: 7,000 xp
16 HD: 11,000 xp

Commentaires : The wild and dancing pyre elemental is drawn from the flames of a funeral pyre or some large burning associated with a burial rite.
A pyre elemental appears as a slender column of intense flame with tendrils of fire licking away from it like the waving arms of a dancer.
Combat : A pyre elemental attacks those it encounters with unmatched savagery, taking delight in the destruction and death it causes. Anyone who is struck by one of the lashing streams of fire that it wields whip-like in combat suffers 3d8 points of damage. Their armor (including shields and magical items of protection) must make saving throws vs. magical fire. Suits of armor that fail their saves have their armor class reduced in effectiveness one step. Thus, a suit of brigandine armor that fails its saving throw is reduced from AC 6 to AC 7. Shields and magical devices that improve the wearer’s armor class which fail their saves are destroyed.