Elemental (Ravenloft), Mist [758]

Climat/Terrain Any Ravenloft
Organisation Solitary
Fréquence Très rare
Diète Special
Cycle d'activité Any
Intelligence 5-7 - Intelligence basse
Trésor Nil
Alignement Neutre Absolu
Nombres 1
Classe d'armure 0
Mouvement Au sol :
Vol : 36'' - Classe de vol : A
Nage :
Enfouissement :
Web :
Dés de vie 8, 12, or 16
Thac0 8 HD: 13 12 HD: 9 16 HD: 5
Nbre d'attaques 1
Dommage / attaques 2-20
Attaques spéciales Infuse evil
Défenses spéciales See below
Résistance à la magie Nil
Taille -
8 HD: L (8’ tall) 12 HD: L (12’ tall) 16 HD: H (16’ tall)
Morale 15-16 - Champion
Valeur en XP 8 HD: 4,000 xp
12 HD: 8,000 xp
16 HD: 12,000 xp

Commentaires : A mist elemental is a relative of the traditional air elemental who has been formed from the essences of the Ravenloft Mists themselves. Once conjured, the mist elemental appears as a drifting cloud of white vapor that looks like nothing more than a patch of fog. Because of this, a mist elemental that is moving about in a region of fog or mist is treated as if it were invisible.
Combat : When a mist elemental chooses to attack, it does so with its chilling, evil touch. Moving with a speed one would never expect from a being that seems to drift about at the mercy of the wind, the elemental moves toward (and then through) its target. In so doing, the creature has the ability to employ one of two attack modes. The first is a simple, straight-forward attack that inflicts 2d20 points of damage from the creature’s chilling presence.
In lieu of inflicting damage, however, the mist elemental may seek to infuse evil into the victim. When it does so, the creature seems to enter the body of the victim and then pass on through it without harm. However, anyone subject to such an attack must save vs. spells or have their alignment shifted to chaotic evil. In addition, a character who has been infused is also charmed by the elemental and will not act against it. The elemental may not infuse evil twice in a row. That is, it may not infuse evil again until after it attacks and attempts to inflict damage. This attack may be against the same character or another one. All of the normal penalties associated with an involuntary alignment change are in effect following an attack by a mist elemental. In order to regain their original alignment and break the charm upon them, infused characters must receive a remove curse spell cast by an individual of their true alignment.