Aasimon, Deva, Monadic [9]

Climat/Terrain Upper Planes
Organisation Solitary
Fréquence Très rare
Diète Omnivore
Cycle d'activité Any
Intelligence 17-18 - Génie
Trésor Nil
Alignement Any Good
Nombres 1 or 1-3
Classe d'armure -3
Mouvement Au sol : 15''
Vol : 36"" - Classe de vol : B
Nage :
Enfouissement :
Web :
Dés de vie 10
Thac0 11
Nbre d'attaques 2
Dommage / attaques 2-13/3-12+8
Attaques spéciales Smitting
Défenses spéciales Spell immunity, protection, +1 or better
Résistance à la magie 60%
Taille M - man-size ( 4+' to 7' )
(6’ tall)
Morale 19-20 - Sans peur
Valeur en XP 13000 xp

Commentaires : Devas inhabit the good-aligned Outer Planes: Arborea, Arcadia, the Beastlands, Bytopia, Elysium, Mount Celestia, and Ysgard. These proxies of the powers appear as stunningly handsome male humans with large, feathery wings fanning gracefully from their shoulders.

Monadic devas have dark brown skin, jet hair, and piercing green eyes. Their Charisma is 19.
Combat : Although they serve the cause of goodness, devas must often deliver their messages by the point of the swords. Devastatingly powerful warriors, they have the wherewithal to take the battle to the evil they oppose.
In addition to those available to all aasimon, devas have the spell-like powers cure disease (3 times per day), cure light wounds (7 times per day), detect lie, detect snares & pits (7 times per day), dispel magic (7 times per day), heal (once per day), infravision (always active), invisibility 10-foot radius, light, polymorph self, protection from evil, remove curse, remove fear, and tongues.
Devas are immune to cold-based, electrical, magic missile, petrification, poison, normal fire-based, and gas attack spells. Except for monadic devas, who are not affected by fire of any type, devas take half damage from dragon and magical fire attacks. They take full damage from acid attacks. All devas are immune to attacks from nonmagical weapons.

Unlike the astral devas, monadics are of strong, bulky build and rely more upon strength than on speed and agility. Monadic devas have Strength 20 (+8 damage adjustment). These strong stewards of the gods carry a great metal rod enchanted to give +3 on all attack and damage rolls. This weapon has all properties of a rod of smiting. Only the owner can use these powers, and the weapon never runs out of charges. Solid creatures (for example, those made of stone) and metal-armored opponents suffer an additional 1d8 points of damage per hit.
Monadic devas can use all common powers shared by devas. The light they shed can extend from 3 to 30 feet as desired. The protection from evil sphere is half power (+1) but has a 15-foot radius. Monadic devas have two additional abilities, usable one at a time, once per round: hold monster and mirror image.
Monadic devas are immune to death magic and to life level loss from magic or undead. They also have a power similar to charm person that works on elementals. The spell-like power works like the wizard spell, but only on elementals.
Habitat / Société : Devas are the cornerstone of the forces of good. With the agathinon, they are the powerful and trusted vanguard of the Upper Planes. Each of the three varieties of devas has a different task to perform in the scheme of the Upper Planes. The most common missions for each type appear below. The varieties are equal in status with no rivalry between types.

On rare occasions, a power from the Upper Planes needs a servant to go to one of the Elemental or Paraelemental Planes. When this need arises, monadic devas are used. Monadics can pass into any Elemental Plane at will and survive there without ill effect.
Ecologie : Devas live in perfect harmony with other beings of the Upper Planes. Because the remnants of their material forms disappear at death, none has ever been examined. Devas have a close relationship with the other aasimon, particularly the planetars. In times of great need, a planetar leads a group of devas to perform some mission for a good power.