Egyptien ANHUR (god of war)
(Lesser god)

Armor class : -5
Move : 15" / 24"
Hit points : 345
No. of attacks : 2
Damage/attaque : 6-60 (+14)
Special attacks : See below
Special defenses : Ability negation (see below); +2 or better weapon to hit
Magic resistance : 20%
Size : M (7')
Alignment : Chaotic Bon
Worshiper alignment : Warriors
Symbol : A tord
Plane : Prime Material Plane
Cleric/Druid : Nil
Fighter : 20th level ranger
Magic-user/illusionist : 8th level in each
Thief/Assassin : 10th level assassin
Monk/Bard : 7th level monk
Psionic ability : VI
S : 25 ( + 7, + 14) I : 19 W : 12 D : 25 C : 25 Ch : 12

Anhur is unusually tall and always appears as a human. He shape changes, but only when attacked by more thon one being. He will someŽtimes take forms with more thon two orms to allow him to use mare weapons. He commonly fights in +4 scale mail and his lance (the tip af which is mode out of o part of the sun) is a +5 weapon that kits for 6-60 points of damage plus his strength bonus of 14 points It destroys all unŽdead within 50 yards, no motter what is shielding them. In combat, Anhur always magically negates his enemy's strongest ability (no saving throw applicable).
A worshiper of Anhur offers sacrifices ro him in battle, in the form af powerful enemies. If o follower of Anhur promises the god a foe's life as a sacrifice, and the foe is at least twice as powerful as the worshiper (conŽsidering levels, bit points, special abilities, etc.), then if the worshiper is successful, there is a 1% chance thot Anhur will immediately grant him or her sufficient experience to raise one level of experience.