TEFNUT (goddess of storms and flowing water)
(Lesser god)
Armor class : -2 Move : 24" Hit points : 223 No. of attacks : 3/2 Damage/attaque : By weapon type Special attacks : See below Special defenses : +2 or better weapon to hit Magic resistance : 69% Size : M (6') Alignment : Loyal Bon Worshiper alignment : Lawful good Symbol : Lioness head Plane : Elemental Plane of Water Cleric/Druid : l8th level cleric Fighter : 8th level fighter Magic-user/illusionist : 13th level magic-user Thief/Assassin : Nil Monk/Bard : Nil Psionic ability : VI S : 16 (0, + 1) I : 20 W : 23 D : 20 C : 23 Ch : 18 |
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Tefnut has the power to call up wind storms, shape change at will, speak with the dead, and summon water monsters (depending on what is in the one mile radius around her).
This goddess will attack with 2 lightning bolts per melee round, each doing 24 points of damage up to a maximum range of 1,000 yards. If these do not work she will teleport away from the scene of battle.
Shu is Tefnut's brother, and he is very protective of his sister. Anything that dares to harm her will suffer his immediate vengeance, and there is a 75% chance that Horus will also help.